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[Remote] UI/UX Game Designer

Worldwide Salaried Open

Note: The job is a remote job and is open to candidates in USA. Hitmarker is an iGaming studio focused on creating modern casino experiences. They are seeking a contract UI/UX Designer to develop the visual identity and player flows for their upcoming games, collaborating with founders and developers throughout the design process.

Responsibilities

  • Designing UI layouts, widgets, menus, HUDs, and game states (betting, autoplay, cashouts, results, settings, etc.)
  • Developing visual styles, mood boards, branding elements, and theme direction for each new game
  • Creating prototypes, clickable flows, and user-path diagrams
  • Producing final assets and guidelines for engineering implementation
  • Working from structured UX documentation (e.g., game-state lists, flowcharts, mechanics) to produce cohesive interfaces Skills
  • Demonstrated UI/UX experience in casino, iGaming, or mobile game design (crash games, slots, table games, gachas, or similar)
  • Strong portfolio showing HUD design, interaction flows, and polished game interfaces
  • Ability to take high-level concepts and translate them into visual styles, color palettes, iconography, and component libraries
  • Experience building design systems, responsive layouts, and animation callouts
  • Understanding of player psychology, clarity in UX, and game-state readability
  • Comfortable working asynchronously, on-demand, and with rapid iteration cycles
  • Motion or VFX prototyping (After Effects, Lottie, Spine, Rive, etc.)
  • Illustration or 2D asset creation Company Overview
  • Hitmarker is the home of gaming jobs. It was founded in 2017, and is headquartered in Newcastle, Newcastle upon Tyne, GBR, with a workforce of 2-10 employees. Its website is

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