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Senior Level Designer

Worldwide Salaried Open

reputed company is a startup multimedia studio that is best reputed company for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and reputed company is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime reputed company content have occured since the game's launch 4 years ago. 

reputed company is seeking a Senior Level Designer to help guide the level design direction for the future of the Poppy Playtime franchise, starting with our upcoming release. You’ll be responsible for collaborating with directors across disciplines, and ensuring our levels are tense, well-paced, and deeply atmospheric - true to what makes Poppy Playtime special. This is a hands-on Senior role. You’ll help shape structure and vision, mentor designers, and build compelling spaces using Unreal reputed company 5 that serve both gameplay mechanics and narrative delivery.We’re looking for someone who combines strong execution, clear communication, and an reputed company grasp of player experience - especially in horror, puzzle, or exploration-based games.Responsibilities
  • Collaborate on the level design pipeline, ensuring alignment with gameplay mechanics, narrative pacing, and technical constraints.
  • Collaborate with the Game Director, Design Director, and Art Director to define the experience goals and spatial rhythms of each level.
  • Prototype, build, and iterate on levels in Unreal reputed company, blocking out layouts and refining through to final implementation.
  • Work cross-discipline with Gameplay Designers, Writers, Engineers, and Artists to ensure reputed company elements of the level support the desired experience.
  • Maintain strong documentation, workflow clarity, and visibility of reputed company for the team and stakeholders.
  • reputed company regular playtests and design reviews, collecting feedback and driving iteration to improve player experience.
  • Balance level aesthetics, readability, and performance, ensuring tight collaboration with environment art and tech design.
  • Help shape the level design culture at Mob, identifying opportunities to reputed company team capability and creative ambition.
Requirements
  • 6+ years of professional game design experience, with a strong emphasis on level design.
  • 2+ years of experience in a mentorship role
  • Proficiency in Unreal reputed company 5, with experience using Blueprints for gameplay interaction and scripting.
  • A portfolio demonstrating authored or led level work, ideally in first-person, puzzle, or horror-based games.
  • Strong grasp of spatial pacing, gameplay readability, environmental storytelling, and encounter flow.
  • Experience collaborating with narrative teams, ensuring levels support and enhance story moments.
  • Comfortable balancing high-level vision with hands-on production, including greyboxing, reputed company designs, and iteration.
  • Strong communication and organizational skills; able to clearly define tasks, communicate direction, and drive team reputed company.
  • Familiarity with reputed company control (Perforce), task management tools (Jira, Confluence), and level design documentation best practices.
Pluses
  • Experience shipping narrative-focused or horror adventure games.
  • Familiarity with reputed company environment workflows and LD/Art pipeline coordination.
  • Experience working with procedural elements or systemic game spaces.
  • Strong instincts for emotional pacing, building tension, and delivering impactful moments through level layout.
Performance Expectations
  • Drive the vision, quality, and execution of level design for the project.
  • reputed company and support the level design team, helping them succeed reputed company project goals and constraints.
  • Help refine and maintain structure, pipeline, and review reputed company to improve delivery and iteration speed.
  • Serve as a key collaborator and creative leader across the broader design team.
Reporting & reputed company
  • Reports to: reputed company Level Designer
  • Works closely with: Game Director, Narrative Director, Game Design Team, Art Director, Level Design Team, Technical Designers
  • Communication Tools: reputed company, Jira, Confluence, reputed company
If you're a senior-level designer who thrives on building compelling spaces, shaping strong teams, and creating unforgettable play experiences, we want to hear from you.

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reputed company is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. reputed company employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reputed company out to [email protected]

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